<?xml version="1.0" encoding="UTF-8" ?><rss version="2.0"><channel><title>Asteroids Devlog - itch.io</title><link>https://skyfire-games.itch.io/spork-asteroids</link><description>A clone of classic arcade game using my own entity-component framework</description><item><guid>https://skyfire-games.itch.io/spork-asteroids/devlog/208913/released</guid><title>Released!</title><link>https://skyfire-games.itch.io/spork-asteroids/devlog/208913/released</link><pubDate>Wed, 30 Dec 2020 22:57:48 GMT</pubDate><category>devlog</category><description><![CDATA[<p>I just uploaded the final version to itch, as well as to Newgrounds, and would really appreciate if you could rate and review it. It&#039;s available here:  https://www.newgrounds.com/portal/view/776269 ...</p>]]></description></item><item><guid>https://skyfire-games.itch.io/spork-asteroids/devlog/208410/devlog-291220</guid><title>Devlog 29.12.20</title><link>https://skyfire-games.itch.io/spork-asteroids/devlog/208410/devlog-291220</link><pubDate>Tue, 29 Dec 2020 00:27:46 GMT</pubDate><category>devlog</category><description><![CDATA[<p>Updates: 1)Added background music. I selected &quot; Space Reggae &quot; by  TangoStar , cause it  was free to use and felt appropriate, cause it&#039;s space themed and retro, just like the game. 2)Added volume sli...</p>]]></description></item><item><guid>https://skyfire-games.itch.io/spork-asteroids/devlog/206450/devlog-211220</guid><title>Devlog 21.12.20</title><link>https://skyfire-games.itch.io/spork-asteroids/devlog/206450/devlog-211220</link><pubDate>Mon, 21 Dec 2020 19:19:53 GMT</pubDate><category>devlog</category><description><![CDATA[<p>Oh hey, long time no see! I even forgot which changes were made since I posted the last devlog, now, let me see... Changes: Changed the CSS to make the menus and the HUD more appealing. Now it&#039;s brigh...</p>]]></description></item><item><guid>https://skyfire-games.itch.io/spork-asteroids/devlog/166090/devlog-300720</guid><title>Devlog 30.07.20</title><link>https://skyfire-games.itch.io/spork-asteroids/devlog/166090/devlog-300720</link><pubDate>Thu, 30 Jul 2020 08:16:10 GMT</pubDate><category>devlog</category><description><![CDATA[<p>Changes: Added a game over message, which also shows you your score and maximum score multiplier. Changed movement again, so now the acceleration is constant, instead of depending on current direction...</p>]]></description></item><item><guid>https://skyfire-games.itch.io/spork-asteroids/devlog/162830/devlog-170720</guid><title>Devlog 17.07.20</title><link>https://skyfire-games.itch.io/spork-asteroids/devlog/162830/devlog-170720</link><pubDate>Fri, 17 Jul 2020 21:40:20 GMT</pubDate><category>devlog</category><description><![CDATA[<p>Changes: Changed default controls to use J, K, L, I for firing, deploy turrets/heavy turrets and teleporting. Added teleporting! It will move you to a random point on the field, might save you from da...</p>]]></description></item><item><guid>https://skyfire-games.itch.io/spork-asteroids/devlog/161989/devlog-140720</guid><title>Devlog 14.07.20</title><link>https://skyfire-games.itch.io/spork-asteroids/devlog/161989/devlog-140720</link><pubDate>Tue, 14 Jul 2020 18:39:27 GMT</pubDate><category>devlog</category><description><![CDATA[<p>Changes: Added a new type of UFO, whose spawn probability depends on the number of turrets you have deployed. It gets temporarily invulnerable when hit, like the player&#039;s ship, and shoots homing missi...</p>]]></description></item><item><guid>https://skyfire-games.itch.io/spork-asteroids/devlog/160545/devlog-080720</guid><title>Devlog 08.07.20</title><link>https://skyfire-games.itch.io/spork-asteroids/devlog/160545/devlog-080720</link><pubDate>Wed, 08 Jul 2020 21:44:01 GMT</pubDate><category>devlog</category><description><![CDATA[<p>Changes: Added heavy turrets: they have double the hp of regular turrets, shoot exploding homing missiles and violently explode when destroyed, but cost 5 times more than regular ones. Can be deployed...</p>]]></description></item><item><guid>https://skyfire-games.itch.io/spork-asteroids/devlog/160331/devlog-07072020</guid><title>Devlog 07.07.2020</title><link>https://skyfire-games.itch.io/spork-asteroids/devlog/160331/devlog-07072020</link><pubDate>Tue, 07 Jul 2020 23:26:50 GMT</pubDate><category>devlog</category><description><![CDATA[<p>Changes: Added remaping the controls. They can be changed in the pause menu. Tweaked the probabilities of power-up drops...</p>]]></description></item><item><guid>https://skyfire-games.itch.io/spork-asteroids/devlog/157559/devlog-260620</guid><title>Devlog 26.06.20</title><link>https://skyfire-games.itch.io/spork-asteroids/devlog/157559/devlog-260620</link><pubDate>Fri, 26 Jun 2020 20:52:18 GMT</pubDate><category>devlog</category><description><![CDATA[<p>Changes: Hard asteroid now also fires bullets when destroyed. No overhealing: your hp can&#039;t go higher than 10 anymore. Bonus spawn reduction factor now also affects bonuses dropped by UFOs. Changed pl...</p>]]></description></item><item><guid>https://skyfire-games.itch.io/spork-asteroids/devlog/156828/devlog-230620</guid><title>Devlog 23.06.20</title><link>https://skyfire-games.itch.io/spork-asteroids/devlog/156828/devlog-230620</link><pubDate>Tue, 23 Jun 2020 22:43:17 GMT</pubDate><category>devlog</category><description><![CDATA[<p>Changes: More sounds! Now picking up powerups, breaking bigger asteroids and taking damage makes a sound. Turrets are now also dropped as powerups by dead enemies, and have to be picked up and manuall...</p>]]></description></item><item><guid>https://skyfire-games.itch.io/spork-asteroids/devlog/155860/devlog-190620</guid><title>Devlog 19.06.20</title><link>https://skyfire-games.itch.io/spork-asteroids/devlog/155860/devlog-190620</link><pubDate>Fri, 19 Jun 2020 21:10:15 GMT</pubDate><category>devlog</category><description><![CDATA[<img class="post_image" src="https://img.itch.zone/aW1nLzM3MDQ3MzAucG5n/400x224%23c/DC1Rp%2F.png"/><p>Changes: The probability of bonus spawn now decreases based on their amount on the screen. So balling out of control is now harder. Added fire on right shift. Altered the rotation mechanics once again...</p>]]></description></item><item><guid>https://skyfire-games.itch.io/spork-asteroids/devlog/155574/devlog-180620</guid><title>Devlog 18.06.20</title><link>https://skyfire-games.itch.io/spork-asteroids/devlog/155574/devlog-180620</link><pubDate>Thu, 18 Jun 2020 20:13:31 GMT</pubDate><category>devlog</category><description><![CDATA[<p>Changes: One ups. Have cyan cross inside them. Improved health display. Used to set it every frame, even if it didn&#039;t change, hogging resources. Now only set on hp change. Changed rotation. Angular ve...</p>]]></description></item></channel></rss>